

Good to know. I just bought it on gog’s sale.
Good to know. I just bought it on gog’s sale.
I didn’t give it a good chance before because it was getting multiple 99gb updates. It was pretty fun though and it would be well past that stage now.
Sounds good. I got that series a few years ago and have never played it yet.
I see you’re part of the retrodeck team too, great job to you all by the way. I actively started avoiding retroarch a few years ago, and also was an early adopter of ES-DE frontend for using standalone emulators.
I love the implementation here. I’m kind of bitter at retroarch project for personal reasons going back a way, but I use it here because your team has made it shine and would be a shame to miss out on what you’ve done. It’s excellent.
Yeah, the save states were there. The emulator sav were there. I normally don’t use states at all. But this was like they were fixed, they loaded a certain point and like saving wouldn’t override them. The save state function was missing completely, just gone.
I’m not new to this. Emulating since 1996, and using Retroarch since 2011 or something. I trawled through the github tracker and I couldn’t work it out.
After a couple days I gave up and removed both flatpak and my emulation and rom directory. Reinstalled, copied all my roms back across and started over. Everything is working. In game save is fine, doing save states as backup.
I’m completely stumped what that update did to it, obviously didn’t happen to anyone else.
Last time retrodeck updated, all the emulators stopped saving, and the option to ‘save state’ disappeared.
I had to reset the whole thing, and then play my daughters Pokémon game from the start, catching and leveling up all the same Pokemon until they were the right level at the third gym battle.
I’ve been dreading this day.
This is true. I recently got cassette beasts after wishlisting it on release. After about 20 minutes I looked at my battery and it had dragged down by about 25%.
What a battery hog that one is.
If you’ve been reading tech articles long enough, you know when wccftech appears; don’t trust a single word.
Lacklustre hardware, poor Linux support, and anti-consumer business practices.
These are the things that Asus are all about and it’s why I dismiss their product.
Are you using a dock? I just have the dock plugged straight into the receiver and it’s fine.
Also I had heard the official steam dock had problems doing it, I’m using a 3rd party one.
Adding, receiver is a Denon from around 2008. Dock is Jsaux.
Yeah, handheld war, Anbernic vs Miyoo, amirite?
Dave the Diver. I was playing a pirated copy through October, it was a lot of fun so when it went on sale last week I bought it.
I tried to find the github issue, but it’s eluding me, so I’m going to go into detail since I spent about 3 weeks troubleshooting this.
Hard crash when playing a game. Restarts steam deck with a “verifying installation” message.
This happens anywhere from 2-15 minutes of playtime. Game didn’t matter, Terraria, Skyrim, Borderlands 1, Dave the Diver, Shredders Revenge, Doom 2016 … It was also reported by users with both LCD and OLED decks, so hardware revision didn’t matter either.
Anecdotally you find people saying that some of these steps work:
Memory retraining, re-imaging steam deck, Flashing different bios versions, Messing around with gpu clocks
But almost all of those threads loop back to the OP saying something like “nope, still crashing”. Any reprieve they did have seemed to be coincidental.
Valve themselves recommend those first two steps and then an RMA if it doesn’t fix it.
A Brazilian user in the issue tracker worked out you can flash BIOS 0116, and disable two specific memory power management flags. I believe the settings are hidden in other versions of the BIOS.
A Valve rep on the tracker confirmed that would work, but suggested not to do it as the deck is not functioning properly and needs to be replaced. They then closed the issue and advised to only use that fix if you can’t RMA.
Worth noting, 0116 is a pre-OLED BIOS, and can only be flashed to the LCD models. There is no way to reveal these BIOS flags on the OLED model, so you can only RMA in that case.
This has absolutely solved the problem. But I think I’m having a few dodgy side effects that weren’t happening before, like updates failing, and USB connection has become iffy and needing a few restarts to recognise devices are plugged in.
At least I can play games again, which work flawlessly now.
My partner bought me one a few months ago from Kogan for my birthday. But it does have a problem which needs to be RMA’d and I knew there was no hope of that.
I thought we could try our luck with Kogan returns, but they only have the OLED model now so don’t know how that would go. Especially as it appears to work fine ( until you get 5 - 10 minutes in-game then it hard crashes).
I found on the github issue tracker for steamOS someone from Brazil (who also had to resort to grey imports) found a way to flashback to an older BIOS and adjust memory power settings. That fixed it, but it’s a bit bodgy and introduces other issues.
This is a known issue that the Steam rep on the issue tracker said only follow that process if you absolutely can’t RMA it. They closed the issue in the basis that you just RMA it if it happens.
I know what you mean. I just started playing Borderlands and it’s so hard to do the shooting. I don’t know how people play these games on consoles.
Dink Smallwood and various dmods.
Sonic 3 AIR, and the Sonic 8bit Remakes because my daughter can’t get enough Sonic.
I just this afternoon rolled up a new character in Stardew Valley.
Your family needs to replace that 2tb with 500gb and then you’ll be all set!
North American or Non-American colours?
My partner bought me one last month, so it’s still new but I don’t think I’ve stopped playing it. I can’t make time to sit at my pc unless I’m working, all my time is spent with the kids or in my workshop. So I can finally play games again.
This is the way. For every steam game I don’t have on gog, I have a repack on my backup NAS.