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Joined 1 year ago
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Cake day: March 1st, 2024

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  • It’s a great argument for backups. I don’t think clod/DRM based services are the best backup - certainly they’re not a complete backup system.

    If you have a local system and/or communication failure, or bandwidth limitation; how long to restore the backup?

    A backup on a local storage should be possible to plug into another computer and access fairly easily.

    Ideally your backup system will give some resilience against many types of risk scenario, especialy for the data you care most about or can’t go for a long time without. The fact that it’s harder to backup DRM stuff is a limitation - so I’d avoid DRM unless i don’t care about the thing.



  • Yes. For sorcerors lair, Xbox360 and PS4 were similar, whereas Steam has slight but important differences. I can’t remeber whether they were releeased as “zen” or “fx3”, it’s a while since I’ve played the console ones. I guess maybe they’ve updated the console versions and it’s just a change that’s happened over time.

    On steam I’m pretty sure i’m playing this: https://store.steampowered.com/app/442120/Pinball_FX3/

    On the consoles the gargoyle ball lock gives 15 seconds ball save , this gives great option to prolong a ball - and forces you into multiballs that you don’t really want, but adds variety. You need ball save because you have to be a lot more precise to hit each of the three discs to activate the sub-games, which are needed before you can reach midnight madness and actually score meaningful points.

    The strategy in Steam version seems to be is much simpler, hit 3 discs (far less precision needed), get subgames, get midnight madness. Making the whole game a bit less engaging, I’ve not found any real benefit in going for most of the rest of the table. Maybe multiramp combo for extraball occasionally…

    It’s still pretty fun, I do still play it a bit, but on console I just found it a lot better; all for a few minor tweaks in a couple of mechanics.